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Faux Scientific American(.) 1994 Issue
Faux Cover of Scientific American(.) 1994 Issue


Skip the explanations  and go to the full 40 page magazine here.

I produced this document in 1994 while attending the MFA program at Vermont College of Fine Arts, where I had the opportunity to work with great instructors who gave me my head.   It represents the juxtaposition/intersection of my science  interests with the Art discourse of the time.  I found that many concepts in science and mathematics predated/paralleled similar notions in the art world.  For instance Gödel's incompleteness theorems echoed  ideas put forward by Jacques Derrida's  formulation of Deconstruction.


I produced it in two forms.  One version was a text document which was composed using ancient programs like CorelDraw4  and the Desktop Publishing program, Corel Ventura, on Windows95.   I did my best to produce a simulacrum of the magazine.  It includes many of the features found in Scientific Americans of that time...Letters to the Editor, Science and the Citizen, "Science Articles" and Ads

I used this text in the a hypertext document (a relatively new concept then) described below; thus the use of colored text which indicated links to other pages. It was a standalone application..the internet was not there yet.  I have not implemented this aspect in this text yet; but will peck away at it .... it is a long and tedious job producing image maps.  I noticed quite a few spelling errors..i am an idiot when it comes to recognizing misspellings and the word processors of the time were in their infancy.


Take a look at the full 40 page magazine here.



The  second form was an  interactive "hypertext" document produced using another ancient and now defunct media program called Quest from Allen Communications.  It included navigation, video, sound and rather primitive animation but for its time it was not bad.  HTML was not an option back then.   The Windows95 application will run on later versions of Windows but with some glitches related to programming functions that are not compatible with the newer Window versions.   I recorded portions  of the program while it was running on WindowsXP.  Of course there is no interactivity in these examples.  I offer them to give some indications of how it worked back then.  If I get around to installing Windows95 on a machine I will try to capture a more representative selection.



The opening sequence. A bit slow in spots but I wanted to preserve its antique digital quality.

{{{    Best view directly on Youtube.  Click on the video to see it on Youtube.    }}}


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This is a closer look at the  animation  used in the opening sequence.  It was done with an early 3D application, Truespace.


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Last Updated ( Thursday, 01 December 2016 20:57 )